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        <title>New RPGs</title>
        <link>http://rdfhqcommunicationscenter.yuku.com/topic/2851/t/New-RPGs.html</link>
        <description>
        <![CDATA[ Ok, I am just wandering what people think of the new Robotech RPGs that have come out:  Good, bad , better, what do you think? ]]>
        </description>

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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21552/t/New-RPGs.html#reply-21552</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">FPilot wrote:</strong>
  <hr>
  Well, I was at a gamer convention over the weekend, and I was overhearing complaints from other gamers about the Palladium system&#39;s combat system and its
  balkiness and how that slows play to a crawl. Any improvement on that front? Or just same-ol&#39; same-ol&#39;?
</blockquote>
<br>
<br>
As far as I can tell (by reading) the system is basicaly unchanged. Some MDC totals and damage has been adjusted but the... ]]></description>

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			<author>feeds@yuku.com (CavScout)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21552</guid>
			<pubDate>Mon, 13 Jul 2009 16:10:09 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21524/t/New-RPGs.html#reply-21524</link>
			<description><![CDATA[ I found a link on the SRWG-W boards for the pic on photobucket and sent it his way.
<br> ]]></description>

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			<author>feeds@yuku.com (lord goober2)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21524</guid>
			<pubDate>Fri, 12 Jun 2009 21:16:36 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21523/t/New-RPGs.html#reply-21523</link>
			<description><![CDATA[ I&#39;ll see about trying to upload something to a yuku gallery in a moment. Yeah, it was kind of odd running across a picture of the SDF-1 in gerwalk mode. ]]></description>

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			<author>feeds@yuku.com (VVoltronSV)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21523</guid>
			<pubDate>Fri, 12 Jun 2009 13:49:09 GMT</pubDate>
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			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21522/t/New-RPGs.html#reply-21522</link>
			<description><![CDATA[ Welcome to the boards!  And like the picture. Any way to see a bigger version of it? ]]></description>

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			<author>feeds@yuku.com (Alpha 11)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21522</guid>
			<pubDate>Thu, 11 Jun 2009 18:26:27 GMT</pubDate>
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			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21520/t/New-RPGs.html#reply-21520</link>
			<description><![CDATA[ The primary reason Palladium combat takes so long is that anything that can do on average 100 MD is considered very high powered, and a more typical weapon and
average maybe 10 MD or or if you&#39;re lucky 30 MD. This is in a system where power armor usually has at least 200 MDC (thankfully not true in the new RT RPG)
and giant robots have 400+MDC. Typically, I find the best way to speed up combat is to adjust either weapon damage or damage capacity so that nothing can
withstand more than... ]]></description>

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			<author>feeds@yuku.com (VVoltronSV)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21520</guid>
			<pubDate>Wed, 10 Jun 2009 07:25:25 GMT</pubDate>
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			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21519/t/New-RPGs.html#reply-21519</link>
			<description><![CDATA[ Well, I was at a gamer convention over the weekend, and I was overhearing complaints from other gamers about the Palladium system&#39;s combat system and its
balkiness and how that slows play to a crawl. Any improvement on that front? Or just same-ol&#39; same-ol&#39;? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (FPilot)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21519</guid>
			<pubDate>Tue, 09 Jun 2009 20:08:20 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21518/t/New-RPGs.html#reply-21518</link>
			<description><![CDATA[ <p style="margin-bottom: 0in;">First, the impressions,</p>

<p style="margin-bottom: 0in;">Well, I&#39;ve recently got my books for the Robotech RPG and would like to post my comments. Some of it is good, some of it
not-so-much, rest of it may fall under the personal attack category, sadly. Anyway, on to the good and the bad.</p>

<p style="margin-bottom: 0in;">The Good:</p>

<ul>
  <li>
    <p style="margin-bottom: 0in;">Character creation feels more satisfying. The stat templates avoids the... ]]></description>

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			<author>feeds@yuku.com (VVoltronSV)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21518</guid>
			<pubDate>Tue, 09 Jun 2009 10:19:20 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21491/t/New-RPGs.html#reply-21491</link>
			<description><![CDATA[ Legioss, yes the Zentraedi need protoculture for primary power on their ships, auxilliary power is another matter.  Their mecha are also known to use
protoculture for atleast some systems.  Cyclones run on the stuff to, Invid pov shots being what they are.  Plus other mecha have PC dialogue attached to them.
<br>
<br>
Oddly enough in the Zentraedi mecha section of the RPG they do mention that Reflex Furnaces (miniturized) are used to power fusion engines. Combined with the
Invid ability to... ]]></description>

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			<author>feeds@yuku.com (ShadowLogan)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21491</guid>
			<pubDate>Sat, 09 May 2009 13:00:58 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21490/t/New-RPGs.html#reply-21490</link>
			<description><![CDATA[ Did the Zentraedi use protoculture for their ships? It seems pretty necessary for them to do a lot of the super science stuff like folding and transforming,
which connects protoculture with Robotechnology, which is why the show is called Robotech, at least in the show. Engines seem to be mostly conventional still
in New Generation, so you could say the mecha aren&#39;t protoculture powered but Robotechnology still needs protoculture.
<br>
<br>
I think a manned Veritech in battloid mode must... ]]></description>

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			<author>feeds@yuku.com (Legioss)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21490</guid>
			<pubDate>Fri, 08 May 2009 17:32:55 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21481/t/New-RPGs.html#reply-21481</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">CavScout wrote:</strong>
  <hr>

  <blockquote>
    <strong class="quote-title">Jefffar wrote:</strong>
    <hr>
    Fortunately the RPG itself indicates the mecha are all protoculture powered.
  </blockquote>
  <br>
  <br>
  Unfortunately, it isn&#39;t too clear as many read it and think otherwise. =/
</blockquote>
<br>
Well that&#39;s because the RPG also indicates that Southern Cross Mecha are not protoculture powered.  But there&#39;s more in the... ]]></description>

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			<author>feeds@yuku.com (Jefffar)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21481</guid>
			<pubDate>Mon, 04 May 2009 15:15:04 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21474/t/New-RPGs.html#reply-21474</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">Jefffar wrote:</strong>
  <hr>
  Fortunately the RPG itself indicates the mecha are all protoculture powered.
</blockquote>
<br>
<br>
Unfortunately, it isn&#39;t too clear as many read it and think otherwise. =/ ]]></description>

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			<author>feeds@yuku.com (CavScout)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21474</guid>
			<pubDate>Sun, 03 May 2009 21:23:20 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21467/t/New-RPGs.html#reply-21467</link>
			<description><![CDATA[ Fortunately the RPG itself indicates the mecha are all protoculture powered. ]]></description>

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			<author>feeds@yuku.com (Jefffar)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21467</guid>
			<pubDate>Sun, 03 May 2009 08:45:14 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21465/t/New-RPGs.html#reply-21465</link>
			<description><![CDATA[ Having an alternative to Protoculture breaks the Robotech Universe, IMO. ]]></description>

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			<author>feeds@yuku.com (CavScout)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21465</guid>
			<pubDate>Sat, 02 May 2009 09:37:35 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21462/t/New-RPGs.html#reply-21462</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">lord goober2 wrote:</strong>
  <hr>
  I think they&#39;re better than the old ones. One of the main things that&#39;s a bit better is that the Mecha have stats that are no longer jokes when it
  comes to having them end up on Rifts Earth. The books also have a lot of better tech and story info in them. One great example of this in the SC book is the
  fact that the ONLY things in the Armies of the Southern Cross that are actually Protoculture powered... ]]></description>

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			<author>feeds@yuku.com (Jefffar)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21462</guid>
			<pubDate>Fri, 01 May 2009 14:52:26 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21459/t/New-RPGs.html#reply-21459</link>
			<description><![CDATA[ Robotech&#39;s story isn&#39;t the same as that of the OSMs. In RT&#39;s Macross, the Zents are retrieving Zor&#39;s battlefortress for the Masters, they want
the protoculture factory. In Masters, the Masters are once again trying to regain the protoculture factory. And in New Gen, the Invid are harvesting the
flowers of life and protoculture that has spread across the Earth from the protoculture factory. Simply put the primary theme running through all three sagas
is finding and retrieving... ]]></description>

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			<author>feeds@yuku.com (rtsurfer)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21459</guid>
			<pubDate>Fri, 01 May 2009 12:44:49 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21458/t/New-RPGs.html#reply-21458</link>
			<description><![CDATA[ that&#39;s more a question for the &quot;hardcore&quot; robotech forum but here are the rationales for the original source material.
<br>
<br>
SDF Macross:  The Macross was a gunship from the Supervision Army,  the main enemy of the Zentraedi in the Macross universe.  Britai&#39;s fleet was searching
for it as a straggler from a larger battle.  The whole war there was caused because of a misunderstanding based on the fact that the Macross was boobytrapped
to fire the main cannon at the first... ]]></description>

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			<author>feeds@yuku.com (lord goober2)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21458</guid>
			<pubDate>Fri, 01 May 2009 09:33:41 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21457/t/New-RPGs.html#reply-21457</link>
			<description><![CDATA[ <blockquote>
  One great example of this in the SC book is the fact that the ONLY things in the Armies of the Southern Cross that are actually Protoculture powered are the
  CAPITAL SHIPS. None of the mecha are actually PC powered in the ASC.
</blockquote>If protoculture is unnecessary to Robotechnology then why did Earth fight 3 wars and go through so much terrible suffering because of it?
<br>
<br>
What would have happened if Zor&#39;s crashed SDF(-1) had been left unsalvaged, would the... ]]></description>

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			<author>feeds@yuku.com (rtsurfer)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21457</guid>
			<pubDate>Fri, 01 May 2009 04:00:41 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/reply/21455/t/New-RPGs.html#reply-21455</link>
			<description><![CDATA[ I think they&#39;re better than the old ones.  One of the main things that&#39;s a bit better is that the Mecha have stats that are no longer jokes when it
comes to having them end up on Rifts Earth.  The books also have a lot of better tech and story info in them.  One great example of this in the SC book is the
fact that the ONLY things in the Armies of the Southern Cross that are actually Protoculture powered are the CAPITAL SHIPS.  None of the mecha are actually PC
powered in the ASC.... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (lord goober2)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/sreply/21455</guid>
			<pubDate>Thu, 30 Apr 2009 21:53:55 GMT</pubDate>
			<!-- extensions -->

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		<item>
			<title><![CDATA[ New RPGs ]]></title>
			<link>http://rdfhqcommunicationscenter.yuku.com/topic/2851/t/New-RPGs.html</link>
			<description><![CDATA[ Ok, I am just wandering what people think of the new Robotech RPGs that have come out:  Good, bad , better, what do you think? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Alpha 11)</author>
			<guid isPermaLink="true">http://rdfhqcommunicationscenter.yuku.com/topic/2851</guid>
			<pubDate>Wed, 29 Apr 2009 14:36:44 GMT</pubDate>
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